I am undrglw,

a self-taught automotive photographer and 3d artist from the Netherlands. With an interest in cars for the great majority of my life, it was only a matter of time before I started to work with them.

What started as a hobby of photographing cars in games and real life quickly turned into modifying games which quickly turned into modelling and modifying cars in a 3d space. Working (on cars) in a 3d space allows me to unleash my creativity in a way not possible with a 2d environment, with a unique and personal taste and a love for different cultures I try to create things I can be proud of.

For contact please reach out to the social media shown within the footer of the website

Experience

  • Since 2019 Adobe Photoshop and Illustrator

    I have used Adobe Photoshop and Illustrator for a significant amount of time. I started out way before 2019 but I never made anything special. This was until I started using it in 2019 to modify images of cars.

  • Since 2020 Adobe Lightroom

    I have used Adobe Lightroom since around 2020. This was when I started to get more involved with the real life car community, going to events and photographing cars there.

  • Since 2021 Blender

    I have used Blender since early 2021. I started using Blender as a way to make mods for the game "Assetto Corsa" which then turned to commissions and more.

  • Since 2023 Adobe Substance Painter

    After putting off texture making for multiple years, in early 2023 I caved in and started using Substance Painter. I have since then used it for multiple projects including commissions. Most notably the Brixton Forged TR08 Carbon+