I am undrglw,
a self-taught automotive photographer and 3d artist from the Netherlands. With an interest in cars for the great majority of my life, it was only a matter of time before I started to work with them.
What started as a hobby of photographing cars in games and real life quickly turned into modifying games which quickly turned into modelling and modifying cars in a 3d space. Working (on cars) in a 3d space allows me to unleash my creativity in a way not possible with a 2d environment, with a unique and personal taste and a love for different cultures I try to create things I can be proud of.
For contact please reach out to the social media shown within the footer of the website
Experience
Since 2019 Adobe Photoshop and Illustrator
I have used Adobe Photoshop and Illustrator for a significant amount of time. I started out way before 2019 but I never made anything special. This was until I started using it in 2019 to modify images of cars.
Since 2020 Adobe Lightroom
I have used Adobe Lightroom since around 2020. This was when I started to get more involved with the real life car community, going to events and photographing cars there.
Since 2021 Blender
I have used Blender since early 2021. I started using Blender as a way to make mods for the game "Assetto Corsa" which then turned to commissions and more.
Since 2023 Adobe Substance Painter
After putting off texture making for multiple years, in early 2023 I caved in and started using Substance Painter. I have since then used it for multiple projects including commissions. Most notably the Brixton Forged TR08 Carbon+